Interaction Artists Interviewed

The amazing and wonderful Regine Debatty (of we make money not art) has an interview with Blendid, a fascinating group of Dutch interface designers/new media artists. From her introduction:

Among the works of the Amsterdam-based studio is Demor, an immersive outdoor game experience for visually impaired children; Robotract, an augmented reality game; TouchMe, an interactive installation that allows the public to leave a personal imprint in the public space. Experimenting with the whole body of a dancer as an input device they also created the Mocap Performance

Read the entire review.