Smallest Game in Cyberspace

Who sez you need an inch or two of screen real estate on a gadget to have a usable interface? How about 16 wide and 16 tall, baby? Pixels. Okay, so playing Pong, PacMan, Asteroids, and other arcade classics on a screen the size of a hanging chad might be a bit of a trial, but maybe it’s to prove a point (that size doesn’t matter so much) — the company that makes the games also develops games for mobiles.